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MMA generaler

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MMA generaler Empty MMA generaler

Indlæg af OhhMarius Man Maj 15, 2017 11:56 am

Efter introduktionen af Vargus, Nusula og Anslem ofres MMA ofte i et forberedende angreb (ofte med 1R, recuits eller bows)

Recover skils bør derfor prioriteres



Manuscripter
Rapid fire   (3) - Increases the maximum attack damage of your Bowmen by 5/10/15 - MMA bruges ofte til angreb med Bows
Juggernaut (3) - Increases the attack damage by 20/40/60. These attacks have a 33/66/100% chance of dealing splash damage. - MMA har allerede splash angreb, så eneste fordel er at generalen får lidt ekstra damage - men f.eks. ved MMA 1R fjernes yderliger 2 ræve
First Aid     (3) - Recovers 3/6/9% of lost units after every combat. - Vil give en del Bows og Recruits retur. Hvis man har overskudsproduktion af Bows og Recruits, kan man overveje ikke at bruge denne færdighed.
Jog            (3 eller 1) - Adds 33/66/100% to the General's movement speed when returning to or relocating the garrison - Jeg foretrækker 3 her for hurtigere spil - alternativt anvendes kun 1 og de 2 bruges til Fast Learner

Tome 1
Sniper Training   (0) - Increases your Longbowmen's and regular Marksmen's minimum attack damage by 45/85/130% and the maximum by 5/10/15% - Synes sjældent jeg anvender Longbows og Marksmen på MMA
Overrun             (0) - Decreases the HP of enemy bosses by 8/16/25% - MMA kæmper sjældent mod bossen
Hostile Takeover (0) - When this army wins a battle, gain 1 Recruit mercenary * for every 600/300/200 XP worth of enemies defeated
Navigation         (2) - Reduces the general's travel time by 15/30/45%. - Ikke et must med godt til Loot Spot generaler

Tome 2
Unstoppeble Charge (0) - Increases the maximum attack damage of your swift units by 1/2/3 and their attacks have a 33/66/100% chance of dealing splash damage. (Heste - C, K, MS) - Heste bruges nogen gange til angreb med MMA, men vil heller prioritere andet
Battle Frenzy           (0) - Increases the attack damage of this army by 10/20/30% for every combat round past the first. - MMA angriber sjældent mange rounder og derfor ikke særligt anvendelig for MMA
Fast Leaner             (0 eller 2) - Increases the XP gained from enemy units defeated by this army by 10/20/30%. - Jeg foretærkker Jog for hurtigere spil, idet Fast Learner maksimalt giver en Level forspring i XP  
Just a Flesh Wound  (3) - Reduces the general's recovery time by 15/30/45%. - Et must på MMA

Codex 1
Cleave                     (0) - Increases the attack damage of your Elite Soldiers by 4/8/12 and their attacks have a 33/66/100% chance of dealing splash damage. Angriber sjældent med ES på MMA
Weekly Maintenance (0) - Increases the attack damage of your heavy units by 10/20/30. (Cannon og Besieger) - Angriber sjældent med Cannon og Besieger på MMA
Garrison Annex        (3) - Increases the unit capacity by 5/10/15. - Flere tropper dejligt.
Confident Leader      (0) - Reduces the length of combat rounds by 15/30/45% - Kan gøre risky bloks anvendelige

Codex 2
Lightning Slash (0) - The general attacks twice per round. That second attack's initiative is "Last Strike".
Master Planner  (0) - Adds 10% to this army's accuracy. 
Bounty Hounter (0) - After completing an adventure, gain 1 star coin for every 1,000 XP worth of enemies defeated by this army.
1-Up                 (1) - The general recovers instantly after their first defeat in every adventure - Man får lige pludselig dobbelt så mange MMAer

OhhMarius

Antal indlæg : 16
Join date : 24/05/15
Age : 51

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